As always, the folks at Mattel picked a direction for the designs. Even though this version is heavily influenced by the original sketch you can still see a us trying to squeeze as much variation out of the idea as we can. Streaks or bevels, sparks or lighting bolts. How iconic is the design of Buzz Lightyear? We felt like there were infinite ways to render him and they all we’re clearly Buzz.

That’s when the name changed! Rock ‘N’ Rollers out, Zing ‘Ems in. This is so common in the work we do. The design is done, everyone is excited, then 2 steps backward. This even happens when designing logos for baseball teams. I’ll bet if you tried really hard you could find team identities whose name was changed mid-process but everyone liked the logos we had been working on. I think it makes the project more interesting. Below you can see our first attempt at the Zing ‘Ems, this time referencing a different composition from a different Rock ‘N’ Rollers Round 1 concept sketch. Again, as much variation as we could while keeping the guts of the design the same.

Here’s a look at variations of the text on it’s own. I’m not 100% sure but I think Mattel wanted the Zing ‘Ems brand to not be Toy Story specific. Watch out for those Monster University Zing ‘Ems!

The last part of the project was to create a rendering of Buzz to be used as a graphic for the packaging. Here is the sketch we used as a jumping off point and a screenshot of how we built the character in Illustrator.

Here are a few different outline color options for the Buzz character rendering.

And here’s the final packaging. Unfortunately, our Buzz didn’t make the cut. But you know what? That’s just the way it works. Our job is fun and fulfilling, and it’s not that way because of the final product or result. It’s fun and fulfilling because the process is fun and fulfilling. Drawing is fun, working with all the awesomely creative people at Mattel is fun. Looking back at the work you’ve done, whether is printed on the final package or not, and being proud of what you’ve made. That’s fulfilling.
